Week 3

Hi! Week three is over and we have gotten quite a lot of things done! We actually have a new prototype for you all to try out!

If you want to try the prototype click HERE!

It would be great if you would like to give us some feedback in THIS FORM!

If you want to follow our newsletter you can subscribe HERE! Or you can follow our Facebook page!

Some of the features implemented are:

  • Fishing
  • Cooking fish
  • Purifying water
  • Basic Hunger and Thirst system
  • More things to craft!

A lot of new graphics has also been implemented, for example:

  • Cooking station
  • Purifier
  • New animations
  • Hammer
  • Fishing rod
  • New item icons
  • A fish!

Have a good weekend!

Until next time!Prototype_v2.PNG

Week 2



Week two of production is done! Progress has been made! The Following features have been implemented:

  • An inventory and hot bar system with drag and drop functionality!
  • A crafting menu with two recepies available for crafting, a campfire and your trusty hook!

Along with these features comes a couple of graphical assets such as:

  • Potatoes!
  • Crop Pot
  • Campfire
  • First Draft of the UI

Our main goal right now is for the player to have a goal, for example to craft a campfire in order to purify saltwater to quench their thirst. So next week we will be focusing on completing this loop.


First testable prototype!

Hi! It’s now Monday and we have our first prototype for you all to try out. It is an extremely early prototype which only function is to give you an idea of what the game could be.

About the game

Raft (working title) is a survival game where the player is stuck on a raft in the middle of the ocean. To survive, the player must gather debris from the ocean, which they can use to craft items such as fishing equipment, shelter, growing pots and much more. The raft can be expanded both horizontally and vertically to create a more comfortable home out on the sea.

The features implemented in this prototype include gathering resources using your trustworthy hook, expanding your raft and harvesting plants (in the form of cubes).

To download the prototype, click HERE!

We would also be very thankful if you would tell us what you think about the game and it’s future potential. To go to our google form click HERE!

Lastly, If you want to keep updated with the production and receive future prototypes, subscribe to our newsletter HERE!

Here is an ingame picture aswell!


First week of production


We are a group of three people who have just started development on a survival game where the player is stranded on a raft in the middle of the ocean. The player has survived a shipwreck and needs to gather supplies that is floating around in the ocean. The long term goal for the player is to expand the raft and craft items that will help them survive. Exactly how this is done is still not decided and we want a community of testers to help us with developing this game!

This week we have been working on a MVP which includes implementation of a raft which the player can expand by adding tiles, and a hook system the player uses to catch drifting pieces of wood which are used to expand the raft.

This Monday we plan to send out a prototype that anyone can test and give feedback on. It will be VERY simple, but hopefully it will give an idea on what the game could be.

We will update this blog every week to tell you who what we are doing.

Until next week!